Complete CA's Creative Salary Survey 2015 to measure yourself against the rest of the industry... Are you paid enough? And if not, what can you do about it? It's a thorny, complex issue, and one that will be explored in depth as part of Computer Arts' upcoming Money Special – on sale 20 August. As part of our research, we are conducting an anonymous survey of wages in the global design industry – and are inviting Creative Bloq readers to take part. How to get a
Section 1: Shaping the Hair The liquify tool will allow you to push and pull pixels. This is really great, but you never want to do this directly on the background layer. So, duplicate the background layer and work from that one. Then go to Filter – Liquify to bring up the Liquify dialogue. The only tool you really need to use for shaping hair with Liquify is the Forward Warp Tool. It’s found in the upper left corner. You will notice there are many options for size,
Animation is also Art By Lisa (Youxi) Chen | October 9, 2013 By Andres Riofrio;
The greatest misconception about art is what is considered art. Currently, in order to be an artist you have to be a musician, a painter, a sculpture, a dancer, or something along those lines. You are not considered to be an artist if you are a film animator, a 3D modeler or a virtual designer. However, that is a weak and limiting definition of art. Art is about creating something unique, it’s about expressing